Ghost Walk
Maaya sees what others cannot. A medium scraping by in the soot-stained slums of Sark, she relies on her deck of cards—and the ghost of her best friend, Saber—to navigate a city of shadows. But when a terrifying new force begins erasing people from existence, her parlor tricks become a fight for survival.
Forced to flee the only home she’s ever known, Maaya finds sanctuary on the Windfire, a swift ship cutting through dangerous seas under the command of the infamous Captain Adelaide Sol.
Saving the world will require Maaya to master a magic she fears… and trust a woman who might just steal her heart before the world ends.
Continue the Journey
Moon and Flame
In the nation of Krethus, Adelaide Sol is drowning in expectation. As the eldest daughter of a powerful family and a rare libris elite, her life is mapped out: perfection, duty, and marriage. But after a tragic loss shakes her faith in the system, Adelaide begins to lead a double life.
In the slums of Sark, Maaya Sahni is invisible. Homeless and feared for her ability to see the dead, she survives on scraps and the company of Saber. When Maaya discovers a mysterious book of magic, she gains the power to fight back... but power attracts dangerous attention.
An epic 350,000-word saga about growing up, fighting back, and finding your place in a world that tries to define you.
Ghost Ship
Maaya and Adelaide accept the job, turning their party cruise into a ghost hunt. But as they board the rotting hulk in the middle of a storm, things go wrong. The ghosts are real, angry, and familiar... but even worse, the crew of the Windfire starts vanishing into thin air one by one.
Stranded on a sinking ship with the woman she loves, Maaya must use her magic to fight the dead… and figure out just how much of this haunting is real.
The Wandering Legends of Cymreiges Baughan
Cymreiges Baughan is one of the oldest known ghosts in the world. Even before her death a thousand years ago she lived a life of adventure and danger, and in the many years since, she has wandered the world collecting tales and memories.
These are not just stories. They are the echoes of one ghost's eternal journey, capturing the very essence of forgotten empires and terrors as old as the earth.